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Monsters of d&d
Monsters of d&d





monsters of d&d

A subtype is dragon-kin, which includes creatures such as chimerae, hydrae, salamanders, and wyverns. Dragonĭragons are winged, reptilian creatures, many of which have breath weapons.

monsters of d&d

Constructs count as enchanted monsters lesser constructs such as living statues were vulnerable to any weapon, while greater constructs such as gargoyles and golems could only be hit by magical weapons (but were more difficult to construct). As non-living creatures, they are immune to poison but do not heal naturally. ConstructĬonstructs are created magically. Variations include giant animals, and prehistoric animals such as dinosaurs. Normal animals are non-magical, naturally occurring creatures, such as tigers. Enchanted monsters appear to encompass the conjuration category from the Creature Catalogue. There was also an overarching type, "enchanted monsters," which could only be harmed by magical weapons or are magically summoned or controlled they are also affected by spells such as protection from evil 10' radius. Monsters could also belong to more than one type. The Rules Cyclopedia (1991) refined this concept into monster types, some of which moved beyond descriptions to include traits associated with each type. Examples are ghouls, ghosts, vampires, and zombies.

  • Undead: Creatures created by "powerful forces" acting on the bodies and souls of the dead.
  • Examples are beholders, cockatrices, dragons, hook horrors, minotaurs, rust monsters, and werewolves.
  • Monsters: Includes "other fantastical creatures" with strange appearances or unnatural powers.
  • Examples are strangle vine, shriekers, gelatinous cubes, giant ants, spiders, and giant leeches.
  • Lowlife: Generally non-intelligent and simple creatures, such as plants, fungi, oozes, insects, arachnids, and other invertebrates.
  • Examples also include men, dwarves, goblins, and trolls.
  • Humanoids: Human-shaped but reasonably intelligent creatures, to include giants.
  • monsters of d&d

    Examples are elementals, golems, and salamanders.

  • Conjurations: Includes creatures from other planes or strongly tied to other planes.
  • monsters of d&d

    Examples are bears, dinosaurs, and giant lizards.

  • Animals: Includes common animals, extinct animals, and giant versions of common animals.
  • There were six categories presented in that supplement: Basic Dungeons & Dragons Creature CatalogueĬreature types were first introduced in the Basic Dungeons & Dragons supplement AC9 Creature Catalogue (1986).







    Monsters of d&d